Nov 26. 2017
Giant robots and futuristic cyberpunk castles rise out of lush mountain slopes on the outskirts of Guiyang, the capital of one of China’s poorest provinces.
The park says it is the world’s first of its kind, although virtual reality-based attractions from the United States to Japan already draw interest from consumers and video gamers seeking a more immersive experience.
The Guiyang park will offer tourists bungee jumps from a huge Transformer-like robot, and a studio devoted to producing virtual reality movies. Most rides will use VR goggles and motion simulators to thrill users. “You feel like you’re really there,” said Qu Zhongjie, the park’s manager of rides. “That’s our main feature.”
China’s virtual reality market is expected to grow tenfold to 55.6 billion yuan ($8.4 billion) by the end of the decade, state-backed think-tank CCID has said.
Farmers in the nearby village of Zhangtianshui said they were concerned about pollution from big developments, but looked forward to the economic benefits a new theme park would bring. Most were less sure about virtual battles or alien invasions, though.
“There are lots of good things that come out of these projects,” sain#d, one farmer, Liu Guangjun. “As for the virtual reality, I don’t really understand it.”